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"Chess is touchstone to the intellect." Goethe

Successful Planning Game One

by Brian Walker

These series of games are real games not made up. They allow you new ideas, concepts and planning exercises. Names have been changed so no one is embarrassed.
Walker vs Iodine
Benko Declined (40 moves in two hours)
1. d4 Nf6
2. c4 c5
3. d5 b5
4. e3 Bb7
5. Nf3 g6
6. Nc3 b4!
7. Ne2 e6
8. Nf4 Bh6
9. de fxe6
10. Be2 0-0
11. 0-0 Bxf4?
12. exf4 d6

Diagram 1
Diagram 1
Planning what? As white look for outposts, weaknesses, files and diagonals of our use. Look for our weaknesses to defend, possible counter attacks and stop blunders. Blacks weaknesses are the "e" and "d" pawns. White's "f" pawn is weak. Black holds the center, but is still in need of development. White's bishop can be powerful if put in an open position. Black's strength comes by the a8 - hl diagonal, Whites in the a1 - h8 diagonal. What do you plan?

13. b3! Ne4
14. Bb2! Rxf4


This seems to give up a pawn and loose the rook, but it will allow me to further develop my pieces and get the bishops in place.
15. Qc1 Qf8
16. Qe3 a5
17. Rad1 a4
18. Nd2!! ab
19. g3 Nxd2
20. Rxd2 Re4
21. Qxb3 Qh6

Diagram 2
Diagram 2
Looks dangerous! Plan to bring your bishop to f3. Win the center pawns.
22. Qd3!! d5
23. Bf3 Rxc4
Does it look bad for white. Not really. Although two pawns down. White's bishops are deadly. One move starts black's downfall.
24. Re1 Rxa2
25. Rxe6 Rxb2
26. Rxb2 Qcl+
27. Kg2 Qxb2
Now, black has three passed pawns and a Knight ahead. Should white resign? No! He is winning! The discovered check is much more deadly.
28. Bxd5 Bxd5
29. Qxd5 ... Work out the combinations.
29. ... Kg7 The only move to stop mate.
30. Qxc4 Qd4
31. Qxd4 cxd4
32. Rd6 ...
And white mops up the pawns and the game. Note that the queen knight never left it's home square. Zero in on the planning by the weaknesses and strengths.